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Mapcraft - Fantasy map designer

WorldGen - SciFi universe generator

Mapcraft Web - Web based fantasy map designer

All code for the project is released under the GPL, and is copyright Samuel Penn.

The text on this wiki is dual licensed CC-BY-SA and GPL.

You can contact the author at sam@glendale.org.uk

mapcraft:documentation

Documentation

Documentation is split into four sections - user documentation, API documentation, GM notes and file format.

  • User - User documentation describes how to use the software, giving details of the GUI interface. It is best to read this first.
  • gm - This provides background on the ideas behind map generation, including discussion of the various terrain types and how best to use them.
  • file - Map files are stored as XML files which contain binary data for the map itself. This isn't ideal from a readability point of view, but storing each tile in the bitmap has an XML node is very impractical.
  • api - Currently, this just consists of JavaDocs. They are incomplete and variable in their usefulness.
mapcraft/documentation.txt · Last modified: 2015/02/04 22:39 (external edit)