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        <title>Mapcraft</title>
        <description></description>
        <link>http://mapcraft.glendale.org.uk/</link>
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       <dc:date>2008-08-29T11:07:02+01:00</dc:date>
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                <rdf:li rdf:resource="http://mapcraft.glendale.org.uk/worldgen/resources?rev=1206882209"/>
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        <title>Mapcraft</title>
        <link>http://mapcraft.glendale.org.uk/</link>
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        <dc:date>2008-05-05T12:06:42+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>Names - created</title>
        <link>http://mapcraft.glendale.org.uk/worldgen/names?rev=1209985602</link>
        <description>Randomly generating names is now possible, and results can be obtained from the REST interface. Examples are as follows: 

	*  &lt;http://dev.glendale.org.uk/traveller/names/planet&gt;
	*  &lt;http://dev.glendale.org.uk/traveller/names/vilani&gt;
	*  &lt;http://dev.glendale.org.uk/traveller/names/solomani&gt;</description>
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        <dc:date>2008-05-05T12:03:35+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>WorldGen</title>
        <link>http://mapcraft.glendale.org.uk/worldgen?rev=1209985415</link>
        <description>Mapcraft WorldGen is a world creation tool designed with a production-line approach in mind. It was originally designed to generate worlds for a Traveller campaign, based on the original UWP data but expanding it to include multiple planets per star system.</description>
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        <dc:date>2008-03-30T16:31:13+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>Consumers</title>
        <link>http://mapcraft.glendale.org.uk/worldgen/consumers?rev=1206891073</link>
        <description>See also: Resources

Consumers consume commodities, either as end products, or to turn them into other things. Firstly, we need to be able to figure out what people want. Doing it per commodity would be way too complex, so try and simplify into generalities.</description>
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        <dc:date>2008-03-30T14:03:29+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>Resources</title>
        <link>http://mapcraft.glendale.org.uk/worldgen/resources?rev=1206882209</link>
        <description>Planets, moons and asteroids are generally a source of resources, which are then traded across the galaxy. When worlds are created, the types of resources that they provide also needs to be generated. Resources are obtained by either Mining or Farming.</description>
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        <dc:date>2008-03-26T21:50:51+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>Star Systems - created</title>
        <link>http://mapcraft.glendale.org.uk/worldgen/systems?rev=1206568251</link>
        <description>Consists of 1 or more stars, plus 1 or more planets. Non-UWP generated star systems could have zero planets.

Main World

 The main world is the world described by the Traveller UWP. It is the world with the best star port.

Colonies

 A system may have several smaller colonies, which can be mining colonies, research bases or just places for people to live.</description>
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        <dc:date>2008-03-26T21:46:21+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>Ferric Ore - created</title>
        <link>http://mapcraft.glendale.org.uk/worldgen/resources/ferric?rev=1206567981</link>
        <description>Relatively common ore, found on most rock worlds which have metal cores. Especially common on metal rich worlds, and rocky asteroid belts. Can be used to produce: 
 Product        TL  Requires  Steel          4   2 Ferric, 1 Carbonic  Hull plating   9   2 Ferric + 1 Carbonic + 1 Vardonnek</description>
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        <dc:date>2008-03-24T12:07:44+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>JaniLithic</title>
        <link>http://mapcraft.glendale.org.uk/pcl/janilithic?rev=1206360464</link>
        <description>A large terrestrial world close to its star. Generally dead worlds, they manage to cling to an atmosphere without going through the massive greenhouse process of Cytherean worlds. They differ from Phosphorian worlds due to their proximity to the sun, and may be tidally locked. Unlike Phosphorian and Cytherian, it is the stellar heat and not the atmosphere which make them inhospitable hell holes.</description>
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        <dc:date>2008-03-24T11:54:54+01:00</dc:date>
        <dc:creator>Samuel Penn</dc:creator>
        <title>Phosphorian - created</title>
        <link>http://mapcraft.glendale.org.uk/pcl/phosphorian?rev=1206359694</link>
        <description>A hot terrestrial world, similar to Cytherean worlds but without the thick atmosphere. The clouds are less opaque, and the greenhouse effect is reduced, but the world is still dry and barren.

A Phosphorian world could be an early Cytherean, or simply doesn't have the ability to form a thick atmosphere despite the heat.</description>
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